Available positions

Selected roles for experienced professionals in Brno.

Mechanical Prototyper

A hands-on prototyping role supporting wearable electronics R&D through CAD updates, prototype building, subsystem assembly, fit/function testing and clear documentation of prototype changes.
Praha
SolidWorks | CAD | 3D printing | Workshop tools | Assembly | Fit/function testing | Documentation | Prototyping

Mechanical Engineer

A mechanical R&D role for advanced wearable devices from concept through prototype and production. The work covers structural design, testing, supplier coordination, documentation and integration with electronics and textile teams.
Praha
SolidWorks | 3D modelling | DFM/DFA | Prototyping | Injection moulding | CNC | 3D printing | Tolerance analysis

Electronics Engineer

An electronics role covering wearable hardware design, circuit design, PCB layout, prototyping, board bring-up, sensor integration, testing, supplier communication and manufacturing handover.
Praha/Brno
Analog circuits | Digital circuits | PCB layout | Altium | KiCad | STM32 | ESP32 | BLE | SPI | I2C | UART

Firmware Engineer

A firmware role for wearable, medical and XR-related hardware. The work covers sensor integration, wireless communication, low-power optimisation, debugging and close cooperation with hardware, software and QA teams.
Praha/Brno
C/C++ | ARM Cortex-M | STM32 | ESP32 | RTOS | Bare-metal | BLE | Wi-Fi | Git | HAL | CMSIS

Senior Software Engineer

A senior software role for connected hardware and bio-signal processing systems. The role combines hands-on development, SDK architecture, low-level constraints, real-time performance and technical leadership.
Praha/Brno
Modern C++ | Python | APIs | SDKs | RTOS | Embedded systems | Distributed systems | BLE | Wi-Fi | MQTT

Software Engineer – UX / GameEngine

The role is focused on immersive software, real-time user experience, hardware integration and close cooperation with design, hardware and backend teams.
Praha
Unity | Unreal Engine | C++ | C# | Python | AR/VR | UX/UI | OpenGL | Metal | Hardware integration